Bosses usually control access to other areas throughout the game. Bosses are significant enemies in Dark Souls III. For the Dark Souls II page, see Boss (Dark Souls II). For the Dark Souls page, see Boss.
![]() While so many of those bosses are simply just a few rungs below the heaviest hitters, others conjure the opposite memories of the best bosses in the franchise. There are bound to be some that simply don’t meet the expectations set by the greatest foes in the series. Call it the price of doing business when you traffic in so many epic encounters. One of the least intimidating bosses in Dark Souls 3, the armor set itself is.As great as the bosses from this franchise are, though, they are not created equally. Parasite full movie streamIt shows us the tremendous creative scope of these games as well as re-affirms that the legacy of the Dark Souls series is so great that even the “worst” bosses from the franchise are ones that you can probably dig up memories of if you think hard enough.Before we dive into that, though, there are a couple of things to keep in mind when looking at this list. Items that are exclusive drops at Bonfire Intensity 2 or higher dont replace the regular drops.It’s a daunting task to rank all of those bosses, but attempting to do so reveals something quite important about these revolutionary titles. You can start NG+ whenever you want by choosing the option at the Majula bonfire. Defeating the final boss does not end the game like it does in the original Dark Souls. Letting the Asylum Demon die by the hands of the Stray Demon will change the latter into the Asylum Tyrant later on in the revisit. Cliffs of dover blitz manualAmong a series of regular rat enemies is the one rat you have to kill in order to beat this “boss.” There is nothing special about these rats besides the fact that there’s a lot of them. Second, these rankings are based on many things, but they ultimately came down to the feeling that these bosses left and how excited they leave you at the thought of doing battle against them again, tough as they may be.You know what’s a good idea for a Dark Souls boss? Anything but a bunch of rats.That may sound obvious, but apparently, it wasn’t, as that’s exactly what Royal Rat Vanguard is. That means no encounters with unique enemies you meet along the way that don’t have their own boss health bar or other identifiying elements. This largely immobile blob of waste doesn’t put up much of a fight regardless of your character build and the entire time fighting it is spent in a dingy brown environment that perfectly clashes with the rest of the series design philosophy of bleak, but beautiful.But so long as we’re here, I’d just like to say the major failing of Pinwheel is how painfully easy and generally unimposing he is. Leechmonger (Demon’s Souls)It should be noted that nothing from this point on is quite so bad as the previous two bosses who almost received a separate tier of their own. That being said, Leechmonger is essentially the Soulsseries’ Great Mighty Poo without the singing or humor. It’s all pretty sad, actually. Dragon God (Demon’s Souls)I do have to give From Software credit for naming a boss something as imposing as Dragon God and actually making the boss look like he could indeed be the God of all dragons.However, that just makes it all the more of a shame that the fight is such a disappointment. Still, there’s just nothing much more here than some magic missile dodging and quick beatdowns. Both are fairly lazy magic wielders that really don’t inspire many Souls players to praise the brilliance of their fights.The chapel setting for the Fool’s Idol fight is much more enjoyable than Pinwheel’s domain, however, and at least Fool’s Idol does put up something resembling a fight. Fool’s Idol (Demon’s Souls)You know, Fool’s Idol isn’t really that much different from Pinwheel. Most are happy to oblige him. Lazily floating around the room and occasionally making a copy of himself, Pinwheel is the only Dark Souls boss that seems like he can’t wait to die. Covetous Demon (Dark Souls II)Let it be known now that if you see a lot of Dark Souls IIbosses on this list, that’s because the game had a significantly higher amount of bosses than any other game in the series.In the case of Covetous Demon, it certainly could have done with one less. Considering the lava is more of an annoyance than an actual threat, that one distinction does not save this encounter from becoming a low-tier fight. This is your basic towering beast with a large weapon that so happens to be aided by the presence of pools of lava. It’s the kind of fight that might work in a game like God of War but takes very little advantage of the things that truly make great Dark Souls boss fights tick.The fact that the Centipede Demon is one of the few Dark Souls bosses I needed to Google to remind myself which one it is should tell you a lot about this fight.Though I’m actually a fan of the way From Software incorporated physical centipede elements into the design of this boss, the actual fight is nothing that memorable. ![]() In that respect, Scorpioness Najka falls short. The balance of the fight’s difficulty is pretty good, and the way she is revealed from underneath the sand is neat, but the design of the two bosses is far too similar to not compare them. Scorpioness Najka (Dark Souls II)Remember earlier when I mentioned boss fight callbacks that would actually be featured much more prominently on the list? This is not that fight.Scorpioness Najka is essentially a re-imagining of the Dark Souls fight with Chaos Witch Quelaag but offers substantially less than that encounter did. Aside from the lingering darkness that surrounds the Colossus (imagine the Balrog in Fellowship of the Ring), this is a perfectly average fight in a game filled with otherwise pretty creative bosses. Mirror copy enemies? Check. What I don’t like is just about everything else about this boss fight.Crystal Sage relies on some of the worst Dark Souls boss fight tropes. He looks like a boss/enemy that you would have caught roaming the badlands in an old-school NES RPG. Crystal Sage (Dark Souls III)I’m a big fan of Crystal Sage’s character design. Otherwise, this is a boss you actually see multiple times in Dark Souls, with this being the least memorable of the encounters. Giant Lord (Dark Souls II)The premise of how you encounter the Giant Lord is actually fairly interesting as it requires you to essentially take a trip through time and encounter a beast that actually plays well off an earlier boss lore-wise.The fight itself is a disappointment, though. There’s just nothing especially noteworthy about this fight. Cheap magical spam? Check, check, check. ![]()
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